You want to make this file load after the Original Cross Institute Expeditionary mod like this:ĭuring FOMOD installation you'll be given an option to install the bodyslide files. Just install with your mod manager like any other regular mod. 🌑 C.O.A.T.S framework to make the outfit craftable in Armor Workbench. 🌑 Original Cross Intitute Expeditionary Suit mod installed: The belts use the Ring slot and the Undershirt will use the Torso U slot. 🌑 Comes with prebuilt meshes with 0 sliders (NO NEED TO BUILD IN BODYSLIDE, JUST CUSTOMIZE IN LOOKSMENU)īecause the morphs dont work with nifs using BSConnectionPoints, the belt and undershirt wont be attached to the main outfit via armor modification, so i made them separated. 🌑 Material Swaps available in the armor workbench for many different retextures of the set.
You can modify the outfit, Hood, gloves, Mask, Undershirt and other parts.
🌑 Modifiable in Armor Workench so you can get many variants (See screenshots for reference) + Ballistic Weaves to improve the survival and gear score. 🌑 Craftable in Armor Workbench with C.O.A.T.S framework under the (Atomic Muscle) Institute Expeditionary Suit category - See Requirements!!! Niero for the original mod -> models/textures/plugin and scripts