It came as a surprise - and a mighty disappointment - for me and many other fans when 2015’s Battlefront reboot was released with nary a hint of the beloved mode. Like many of my friends at the time, I spent many hours role-playing, tinkering with the various classes and options that the mode provided.
For many, Galactic Conquest allowed players to create their own narrative campaigns that could have circumvented the relative dearth of single-player content in both the modern Battlefront and Battlefront 2.